Space Demolition

Other Primary Traits

Choosing Lesser Traits.

More Stars! Dialogs

Starting Advantages

♦        Tech level 2 in propulsion and biotech.

♦        One scout

♦        One colony ship

♦        Two mine layers (one standard, one speed trap)

Exclusive Weapons

♦        Mine Dispenser 40, 80, 130 -- standard mines

♦        Heavy Dispenser 50, 110, 200 – more serious fire power

♦        Speed Trap 20, 30, 50 mines -- stops fleets cold

Exclusive Hulls

♦        Mini Mine Layer hull

♦        Super Mine Layer hull

Exclusive Components

♦        Energy Dampener slows all ships in combat by 1

Exclusive Abilities

♦        Mine fields act as non-penetrating scanners. Cloaks work as an absolute percentage against mine scans.

♦        Can travel through opponent's mine fields at two warp speeds faster than the limit stated in the Technology Browser

♦        Can remotely detonate standard minefields

♦        Mine fields decay at a rate of 1% a year per planet enclosed in the field. All other player's fields decay at 4% a year per planet enclosed.

♦        Learn the exact design of any enemy ship that detonates one of your mines