Space Demolition
Other Primary Traits
Choosing Lesser Traits.
More Stars! Dialogs
Starting Advantages
♦ Tech level 2 in propulsion and biotech.
♦ One scout
♦ One colony ship
♦ Two mine layers (one standard, one speed trap)
Exclusive Weapons
♦ Mine Dispenser 40, 80, 130 -- standard mines
♦ Heavy Dispenser 50, 110, 200 – more serious fire power
♦ Speed Trap 20, 30, 50 mines -- stops fleets cold
Exclusive Hulls
♦ Mini Mine Layer hull
♦ Super Mine Layer hull
Exclusive Components
♦ Energy Dampener slows all ships in combat by 1
Exclusive Abilities
♦ Mine fields act as non-penetrating scanners. Cloaks work as an absolute percentage against mine scans.
♦ Can travel through opponent's mine fields at two warp speeds faster than the limit stated in the Technology Browser
♦ Can remotely detonate standard minefields
♦ Mine fields decay at a rate of 1% a year per planet enclosed in the field. All other player's fields decay at 4% a year per planet enclosed.
♦ Learn the exact design of any enemy ship that detonates one of your mines